2023 CrossFit Games Season Updates

2023 CrossFit Games Season Updates

As we look forward to the new year, many of us may be thinking about end-of-year festivities and fun gatherings that bring people together. And we want to give you one more exciting thing to talk about as you meet up with your friends from the gym to ring in 2023: how you’re going to plan your training schedule and set your goals for the 2023 NOBULL CrossFit Games season. We’re releasing the season details earlier this year so you can plan with confidence and put your best foot forward in the year ahead.

By participating in the Games season, training hard and accepting the challenge, we show what’s magic about our global community. We share CrossFit with more people who hear, watch, and experience what this community is doing — from the first-place finisher to the last — and every year that leads to new people joining this awesome community. 

The magic of CrossFit is never more fully on display than in CrossFit gyms during the Open, when hundreds of thousands of people surprise themselves and each other with what they’re able to accomplish as a result of their training. This is the magic that not only fuels a whole year of training and continued growth but can transform lives. During the Open, CrossFit affiliates everywhere celebrate hard workers and challenge chasers, some of whom will make it all the way to the CrossFit Games.

We can’t wait, and in 2023, we’re taking steps to improve the CrossFit Games season. If you shared your feedback on the 2022 season with us, thank you; it led to some important changes that we think will strengthen the Sport of Fitness in 2023 and the years ahead. 

Those changes, along with other important details and dates, are outlined below. We’ll share more information over the next few months. Check back for additional updates.

The Flow of the Season

Everyone’s competition season will start with the worldwide Open. From there, the competition season for the individuals, teams, and age-group athletes will follow the same format, progressing through Quarterfinals, Semifinals, and finally, for a select few, the CrossFit Games. Stay tuned for additional news about the adaptive competition season in 2023 and beyond.
 

2022 CrossFit Games

Photo by Meg Ellery

Big-Picture Updates

New Competition Map: Athletes will compete in regions based on their country of citizenship, starting with the Open and carrying on through the Quarterfinals and Semifinals. The most notable change to the map for individual and team athletes is the division of North America into two competition regions. This eliminates the need for a seeding process during Semifinals. As soon as you register for 2023, you will know your competition road map from the Open to your designated Semifinal.
 

2023 Season Map

Standardized Programming: CrossFit will standardize and program all tests for the entire season, including all of 2023’s Semifinal tests.

Advancing From the Semifinals to the Games: There will be a baseline number of Games-qualifying spots for each Semifinal. In lieu of the Last-Chance Qualifier, the final Games-qualifying spots will be allocated from the Semifinals according to a ranking system. More details coming soon.

Team Eligibility: All team athletes will be required to individually perform the Open tests from their affiliate. After the Open, teams will then select six athletes (four competing members and two alternates) who will compete in the Quarterfinals, Semifinals, and Finals together. That six-person team is locked for the season.

Updates to the Adaptive Competition: There will be new eligibility requirements to compete in the adaptive competition. More information will be shared soon.  
 

2022 CrossFit Games

Photo by Johany Jutras

Key Updates by Competition Stage 

Here is a breakdown of key updates for each stage of competition. 

The Open

  • The CrossFit Open will take place over three weeks, from Feb. 16 – March 6. 
  • Athletes must complete the Open workouts at an affiliate (and have scores validated by the affiliate manager) or submit a video. Now that pandemic restrictions are no longer in place in most areas around the world, we are inviting athletes to return to affiliates to complete their workouts. Registered judges will no longer be able to validate scores in place of affiliate managers.
  • Adaptive athletes will have the option to scale Open workouts, modifying the workout based on their ability. 
     

CrossFit Ballito

CrossFit Ballito | Photo by Mark McDermot

Quarterfinals 

  • 10{b7c9e2c88beb1a84f22d94ab877a147f4adc4b3519717f3f957a0f34e16918d1} of individuals and athletes in each age group and 25{b7c9e2c88beb1a84f22d94ab877a147f4adc4b3519717f3f957a0f34e16918d1} of teams will advance from the Open to the Quarterfinals. 
  • This year, the Team Quarterfinal and Age-Group Quarterfinal will be held during the same week. Each competition will have two 24-hour score submission windows instead of three. Teams will compete Wednesday through Friday, and age-group athletes will compete Friday through Sunday. 
  • Athletes are welcome to compete in any Quarterfinal they have qualified for and may compete in multiple Quarterfinal competitions. For example, athletes who qualify for both the Age-Group and Individual Quarterfinals may compete in both. 

Important dates:

  • Individual Quarterfinal: March 16 – 19 ONLINE
  • Team Quarterfinal: March 29 – 31 ONLINE
  • Age-Group Quarterfinal: March 31 – April 2 ONLINE

2022 Quarterfinals

Photo by @sierra_prime

Semifinals 

  • The top 30 in each age group from Quarterfinals advance to the online Semifinals. 
  • The top individual athletes and teams will advance to one of seven in-person Semifinals around the world. 
     

Region # of Individuals Advancing # of Teams Advancing
North America East 60 men/women 40 teams
North America West 60 men/women 40 teams
Europe 60 men/women 40 teams
Asia 30 men/women 20 teams
Africa 30 men/women 20 teams
Oceania 30 men/women 20 teams
South America 30 men/women 20 teams

Sixty men, 60 women, and 40 teams will be invited to compete at North America East, North America West, and the Europe Semifinal. Thirty men, 30 women, and 20 teams will be invited to compete at each of the Semifinals in Africa, Asia, Oceania, and South America. 

There will no longer be a seeding process for Semifinals. Instead, athletes will know when they register for the Open which Semifinal competition they may qualify for should they reach that stage.

  • CrossFit will standardize and program all tests for Semifinals. 
  • CrossFit will operate all the Semifinals in the U.S. (2) and Europe (1).
  • CrossFit will partner with organizers to operate the Semifinals in Africa, Asia, Oceania, and South America. 
  • Individual athletes and teams from the same affiliate will compete at the same Semifinal.
  • Each Semifinal competition will receive a minimum designated number of Games-qualifying spots. 
  • Additional spots for the CrossFit Games Finals will then be allocated from the seven Semifinals according to their respective strength of field. 
  • There will not be an additional online Last-Chance Qualifier stage of competition. 
  • With a minimum number of Games-qualifying spots guaranteed at each Semifinal, the total number of athletes invited to the CrossFit Games will stay at 40, the same as last year. 

Important dates:

  • Age-Group Semifinal: April 28 – 30 ONLINE
  • Individual and Team Semifinals: May 18 – June 4 (3 weeks) IN PERSON

Marquan Jones

Marquan Jones at the 2021 Mid-Atlantic CrossFit Challenge | Photo by @flsportsguy

The CrossFit Games 

  • The CrossFit Games will use a six-day format from Tuesday, Aug. 1, through Sunday, Aug. 6. 
  • The total number of Games spots will be the same as before.
     

2022 CrossFit Games

Photo by Johany Jutras

What’s Coming up Next

Stay tuned to Games.CrossFit.com for more updates on the 2023 season, including the release of the Rulebook in mid-November, the beginning of Open registration, info about worldwide rankings, and news on updated eligibility requirements for competing in the adaptive divisions.

Check out 2023 season updates for the adaptive division HERE.

Why gamers should avoid the Windows 11 2022 update

Why gamers should avoid the Windows 11 2022 update

Update: Nvidia contacted us to affirm that it has fastened the trouble that was producing difficulties amongst its graphics cards and the Windows 11 22H2 update. In accordance to the statement, Nvidia users really should update GeForce Practical experience to version 3.26 BETA, instructions for which can be discovered on Nvidia’s website.

When you update Windows, there is often a opportunity something will occur to throw a wrench in the functions. This time, although, it looks like the Home windows 11 22H2 update is resulting in big issues for players outfitted with Nvidia graphics playing cards.

In accordance to a lot of posts across social media, Reddit, and Microsoft’s have assistance discussion boards, consumers are looking at visible drops in effectiveness although enjoying video games immediately after updating their pcs.

A man sits, using a laptop running the Windows 11 operating system.
Home windows 11

For occasion, person emay007 posted in the Home windows 11 sub-reddit indicating, “I just up-to-date to 22H2 and I am working with particularly unstable FPS in all my games. I have good specs for gaming and have earlier never viewed any issues (Ryzen 3600, 1070 TI, 16GB RAM). Online games are in essence unplayable.”

That was echoed by ChoPT, who stated, “I was acquiring really serious overall performance hitches, equally on the desktop and in particular in gaming (this fully broke Gsync as properly). Drops to ~30fps randomly from ~120, in non-graphically rigorous checks. Screen tearing like outrageous.”

Proper now, there isn’t an speedy correct. However, numerous consumers have claimed that rolling back the update mounted the issue for them. For now, that is just anecdotal proof however and might not operate for everyone.

The dilemma doesn’t feel to be impacting AMD or Intel GPU people, suggesting it could be similar to the way the Windows 11 update interacts with an Nvidia driver. That plan was seemingly backed up by Nvidia’s Software QA Manuel Guzman, who asked Reddit end users to fill in a driver suggestions variety so that Nvidia can discover what may possibly be going on. Hopefully, that will lead to a swift resolve remaining issued. For its portion, Microsoft has not yet issued a treatment.

It is not the initial Home windows 11 bug that has experienced a significant outcome on performance. We’ve seen AMD end users undergo comparable sport-draining problems, Windows 11’s TPM slowing down Ryzen CPUs, and File Explorer bugs that siphon off your memory.

If you are finding your video game functionality has experienced a weighty setback right after putting in the Home windows 11 22H2 update, you could want to roll again to the former variation and see if that will help. Regretably, there’s not considerably else to do but cling restricted and hold out for a take care of.

Editors’ Suggestions






Update: Former Bayonetta 3 Voice Actor Clarifies That She Was Offered More Than $4000 To Return

Update: Former Bayonetta 3 Voice Actor Clarifies That She Was Offered More Than 00 To Return

Update, 10/24/22:

Previous Bayonetta 3 voice actor Hellena Taylor has released a new thread of tweets clarifying some of what she reported in regards to Platinum Games’ “immoral” compensation offer you to return to voice the titular character in the threequel. These tweets observe a report from Bloomberg that refuted Taylor’s unique claims and included clarification from sources as to how Jennifer Hale, the new Bayonetta voice actor, came about acquiring the part. They also follow a assertion introduced by Platinum Video games that effectively asks the neighborhood to help Hale and her statement. 

In Taylor’s thread, unveiled October 24, the voice actor says that she feels “the need to have to protect myself and my name in the industry” since “some folks are contacting me a liar and a golddigger.” 

At first, Taylor stated she was only made available $4,000 to return to voice Bayonetta in Bayonetta 3, which hits Change this Friday. Now, she claims that the “initial provide” that “was way too reduced” was $10,000 total. She then cites all over again that Bayonetta is a “450 million greenback franchise (not counting merchandise),” a declare some in the business have refuted. Neither Nintendo nor Platinum Game titles have unveiled info confirming that Bayonetta is a franchise worth almost half a billion bucks. Next the $10,000 supply, Taylor writes that she wrote, in Japanese, to Hideki Kamiya to inquire what she was truly worth. 

“I imagined as a artistic, he would realize,” she writes in a tweet. “He replied declaring how considerably he valued my contribution to the activity and how considerably the lovers needed me to voice the recreation. I was then made available an added $5,0000!”

Taylor’s tweet suggests “$5,0000,” which is equivalent to $50,000, but it can be very clear Taylor meant $5,000, bringing the full up to $15,000. She suggests she then declined to voice the sport and heard nothing from Platinum Game titles for 11 months. The studio then supplied her a $4,000 flat rate to voice some traces in the activity, she writes on Twitter, also including that “any other lies, these kinds of as 4,000 for 5 classes are full fabrications,” alluding to Bloomberg’s reporting. 

“There had been not ‘extensive negotiations,'” her tweet reads. “I have also been informed of preposterous fictions, such as I asked for 250,000 pounds. I am a crew player. I was just asking for a good, living wage in line with the worth that I bring to this match. I was paid a shockingly very low whole of £3000 complete for the to start with recreation. A little more for the 2nd. I needed to voice her. I have drummed up desire in this activity at any time because I commenced on Twitter in 2011.” 

The first story and subsequent updates keep on under…


Update, 10/21/22:

Bayonetta 3 developer Platinum Online games, the studio previous Bayonetta voice actor Hellena Taylor accused of reduced-balling with “immoral” compensation (which has due to the fact been disputed by Bloomberg reporting – see original tale down below), has responded to the ongoing voice actor controversy surrounding its game. The studio does not right tackle any claims created by Taylor, as an alternative opting to voice its support of new Bayonetta voice actor and Taylor’s substitute, Jennifer Hale. 

Listed here is Platinum Games’ assertion, in comprehensive: 

The first tale carries on below…


First Story, 10/19/22:

Around the past weekend, previous Bayonetta voice actor, Hellena Taylor, launched a Twitter thread of films detailing why she did not return to voice the titular character, indicating she was only provided $4,000 to conduct in the match. 

Taylor was replaced by famed voice actor Jennifer Hale, best known for roles such as woman Commander Shepard in the Mass Influence sequence and hero Ashe in the Overwatch franchise. Bayonetta developer Platinum Games instructed Activity Informer in our go over tale protection this adjust took place owing to “various overlapping circumstances.” Taylor was silent on the concern, and quite a few presumed this was thanks to non-disclosure agreements common in the online video video game sector. On the other hand, on Oct 15, she launched many movies explaining that she was available “immoral” payment, whipping the web and Bayonetta fandom into a flurry of anger toward Platinum. 

On the other hand, a new Bloomberg tale, further corroborated by Video Video games Chronicle, reveals new facts that exhibit there’s much more to this story and that Taylor’s promises are reportedly untrue.

In accordance to Bloomberg’s sources who have knowledge of these activities and how they played out, Platinum was determined to rehire Taylor to voice Bayonetta. The studio provided her $3000 to $4000 for each session to voice the character, with ideas for at least 5 sessions consisting of four hours in the voice recording studio (VGC’s resources reported it could have been as several as four periods, though). Bloomberg also considered documentation to more verify these negotiations. One particular of VGC’s sources instructed the publication that this give, which would have totaled all over $15,000, was a important increase in contrast to what she been given for Bayonetta 2. 

In reaction to this, Taylor reportedly requested a 6-determine payment and residuals on the video game. Platinum declined this counteroffer and, just after the two parties couldn’t come to an arrangement, commenced holding auditions for a new voice actor. Hale was given the purpose. Bloomberg reports that Platinum later available Taylor a cameo in the video game, with payment for one session, but she turned it down. 

Taylor told Bloomberg in an e-mail that this recounting of occasions was “an absolute lie” and that Platinum was “trying to conserve their ass and the recreation.” 

“I would like to put this full bloody franchise powering me fairly frankly [and] get on with my lifetime in the theatre,” she wrote in the e mail, in accordance to Bloomberg. Neither Platinum nor Nintendo returned requests for remark from the publication. Taylor echoed very similar sentiments to VGC in personal messages, according to the publication’s tale. 

Bayonetta 3 hits Swap on Oct 28. 

[Source: Bloomberg, Video Games Chronicle]

Dead Cells update adds Terraria, Hotline Miami, Slay the Spire, more

Dead Cells update adds Terraria, Hotline Miami, Slay the Spire, more

A free Dead Cells update coming to Movement Twin’s motion roguelite sport provides crossovers with six beloved indie hits. The Lifeless Cells indie crossover update attributes people and weapons from 6 of the very best indie games on Laptop. Creating their debut in Dead Cells are associates from Terraria, Hazard of Rain, Hotline Miami, Shovel Knight, Slay the Spire, and Katana Zero – each of whom also provides a weapon or other trick from their personal games.

The reveals have been teased out by Motion Twin on their Twitter account, with a new activity in the crossover disclosed just about every day. 1st up is crossover specialist Shovel Knight, who provides along the platformer’s King Scepter with him. Second is Katana Zero protagonist Subject Zero. Having said that, there is currently a katana in Lifeless Cells, so alternatively he introduces the means to throw things at enemies.

The third addition is the Ironclad, one particular of the 4 playable figures in Slay the Spire. Fittingly, he adds a talent that cycles through four unique playing cards – one particular taken from every single deck archetype in StS – with Motion Twin noting that each individual card compliments a unique playstyle. Hotline Miami’s Jacket is entrant range four, strutting in with his trademark hen mask, varsity jacket, and baseball bat. The door-kicking professional also receives some distinctive injury quantities to really capture the neon-soaked vibes of the arcade shooter.

Potentially the major name on the list, crossover 5 sees The Tutorial from Terraria producing their way into Lifeless Cells, bringing the legendary Starfury sword with them. Just about every strike you land with Starfury brings about a star shard to fall from the heavens, nailing yet another nearby foe with a essential hit. Rounding out the group is entry 6, Chance of Rain’s Commando, who provides that game’s deadly Laser Glaive with them. As it swings concerning foes, the glaive bargains increased injury with every consecutive strike.

In accordance to the closing expose, the Dead Cells indie crossover update is established to launch on November 7, and it’ll be obtainable to players for absolutely free. This also marks the to start with aspect in a a short while ago teased Lifeless Cells and Terraria crossover. In response, Terraria direct developer Andrew ‘Redigit’ Spinks feedback, “The Tutorial is too great for just just one activity.” Requested no matter if this signifies that Dead Cells stuff might sneak into a Terraria update, Spinks jokes, “Does that seem like something we’d do?” Players will be preserving a shut eye out for just wherever and how that a single manifests, then.

YouTube Thumbnail

The Dead Cells roadmap outlines Motion Twin’s options by means of 2023, promising the game’s “most interesting 12 months yet.” In the meantime, enthusiasts have uncovered a secret in Terraria 1.4.4’s hardest seed. If you get pleasure from the mechanical stylings of Slay the Spire, new roguelike deckbuilder Nadir promises to incorporate them with the cosmic horror themes of Darkest Dungeon.

Motorsport Games announces content update for rFactor 2

Motorsport Games announces content update for rFactor 2

MIAMI, FL – NOVEMBER 7, 2022 – Motorsport Games Inc. (NASDAQ: MSGM) (“Motorsport Games”), a leading racing game developer, publisher, and esports ecosystem provider of official motorsport racing series throughout the world, announced today a content update to rFactor 2, one of the most authentic sim racing platforms available to racers around the world. 

This quarter’s content update contains new cars for users to experience behind the wheel. Following the partnership between the British Touring Car Championship (BTCC), Motorsport Games, and Studio 397, a fifth real-world car will be part of the roster – the BMW 330i M Sport NGTC BTCC (trailer here). The rear-wheel drive car – developed by West Surrey Racing – marks the manufacturer’s official entry into the BTCC. Further, the Vanwall Vandervell LMH (trailer here) will be added, built to Le Mans Hypercar specifications, and created with data derived from the real car and the same engineering team. 

New tracks will be added to the platform as well, all of which marks the first time any of them have been laser (LIDAR) scanned into a commercially available product. British circuits Thruxton (Hampshire) and Croft (North Yorkshire) have been laser-scanned into rFactor 2 alongside the ExCeL London Circuit, featuring an innovative indoor/outdoor layout. Adding to the British circuits, the Bahrain International Circuit will make its debut in rFactor 2 and will feature a full day/night cycle and four distinct track layouts. More information about each track can be found here: 

  • Thruxton – The fastest circuit in the United Kingdom, home to the daunting Church Corner. Founded in 1968, it is used by leading real-world national motorsport championships. This year, the BTCC visited the circuit twice, and it will return in 2023, on June 3rd and 4th. It first held a round at the venue 43 years ago. The trailer is found here: https://youtu.be/-AV4IpCGx44
  • Croft Circuit – The only permanent national-level circuit in the Northeast of England. It is known for its mix of high-speed curves and a tight final sector, culminating in one of the slowest corners in UK motorsport – in direct contrast to Thruxton. The trailer is found here: https://youtu.be/hPMVA0lmooA
  • ExCeL London Circuit – First created and used by Formula E in 2021, the world-first venue in London mixes tight hairpins and narrow confines within an indoor section. It debuted virtually during the Formula E: Accelerate esports competition in July 2022, won by Frede Rasmussen. The trailer is found here: https://www.youtube.com/watch?v=Jv2zrOCOXFE
  • Bahrain International Circuit – The venue used for series such as Formula 1 and the FIA World Endurance Series made its rFactor 2 debuts within the opening 2022-23 Le Mans Virtual Series round in September 2022, won by Floyd Vanwall-Burst (LMP) and Oracle Red Bull Racing (GTE). Four layouts are included: Grand Prix, Endurance, Outer, and Paddock. The trailer is found here: https://youtu.be/hvOFlUO5YpY

“As rFactor 2 continues to expand and define what top simulation platforms should look like, we are excited for our fans to get behind the wheel and race with new cars and on new tracks with this update,” said Zach Griffin, Director of Technology at Motorsport Games. “Through our partnership with the BTCC and by being the official esports partner of Formula E, as well as rFactor 2 being the official simulation platform of Formula E, we are able to bring to life the elements of real-world racing into the simulation and provide an authentic experience for all. The new laser-scanned tracks, the first time they have been implemented into a product to this scale, also marks a new chapter for sim racing, and we are proud to be at the forefront of this innovation.”

Several quality-of-life updates to rFactor 2 will be launching today as well, including:

  • Thoroughly revised AI performance (smoother and more naturalistic) 
  • Track limit system updates  
  • Increased virtual reality (VR) exposure  
  • User interface tweaks (increased navigation speed)  
  • Increased package installation speed  
  • Headlight pulse option

The new content and changes follow the addition of a native in-game store, which removed the need to exit the platform, showcasing bundle offers and previously purchased content which was implemented in October 2022. 

Fans have already gotten a taste of the latest BTCC content to be added at the four race activations this year (Snetterton, Thruxton, Silverstone National, and Brands Hatch GP). The latest car and track additions to rFactor 2 bring the totals to six layouts and five car types, respectively, from the BTCC represented in the simulation, including the two Brands Hatch layouts.

The pricing breakdown for the newly released content is as follows:

  • Q4 pack: approximate price = €27.99 (31.5{b7c9e2c88beb1a84f22d94ab877a147f4adc4b3519717f3f957a0f34e16918d1} Off)
    • Includes: BMW 330i M Sport BTCC, Vanwall Vandervell LMH, Bahrain International Circuit, Croft Circuit, Thruxton Circuit, ExCeL London Circuit 
  • British Track Pack: approximate price = €19.99 (37.5{b7c9e2c88beb1a84f22d94ab877a147f4adc4b3519717f3f957a0f34e16918d1} off)
    • Croft Circuit, Brands Hatch, Donington Park, Thruxton Circuit
  • Individual Items
    • Vanwall Vandervell LMH – €4.99
    • BMW 330i M Sport BTCC – €4.99
    • Vauxhall Astra BTCC – €4.99
    • Croft Circuit – €6.99
    • Thruxton Circuit – €6.99
    • ExCeL London Circuit – €7.99
    • Bahrain International Circuit – €8.99

About Motorsport Games: 

Motorsport Games, a Motorsport Network company, is a leading racing game developer, publisher and esports ecosystem provider of official motorsport racing series throughout the world. Combining innovative and engaging video games with exciting esports competitions and content for racing fans and gamers, Motorsport Games strives to make the joy of racing accessible to everyone. The Company is the officially licensed video game developer and publisher for iconic motorsport racing series across PC, PlayStation, Xbox, Nintendo Switch and mobile, including NASCAR, INDYCAR, 24 Hours of Le Mans and the British Touring Car Championship (“BTCC”), as well as the industry leading rFactor 2 and KartKraft simulations. rFactor 2 also serves as the official sim racing platform of Formula E, while also powering F1 Arcade through a partnership with Kindred Concepts. Motorsport Games is an award-winning esports partner of choice for 24 Hours of Le Mans, Formula E, BTCC, the FIA World Rallycross Championship and the eNASCAR Heat Pro League, among others. Motorsport Games is building a virtual racing ecosystem where each product drives excitement, every esports event is an adventure and every story inspires.

Forward-Looking Statements:

Certain statements in this press release which are not historical facts are forward-looking statements within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended, and are provided pursuant to the safe harbor provisions of the Private Securities Litigation Reform Act of 1995. Any statements in this press release that are not statements of historical fact may be deemed forward-looking statements. Words such as “continue,” “will,” “may,” “could,” “should,” “expect,” “expected,” “plans,” “intend,” “anticipate,” “believe,” “estimate,” “predict,” “potential,” and similar expressions are intended to identify such forward-looking statements. These forward-looking statements include, but are not limited to, statements concerning the expected benefits of the content updates to rFactor 2, related products and features and the positive attributes of the platform, such as the Company’s belief that rFactor 2 is one of the most authentic sim racing platforms available to racers around the world. All forward-looking statements involve significant risks and uncertainties that could cause actual results to differ materially from those expressed or implied in the forward-looking statements, many of which are generally outside the control of Motorsport Games and are difficult to predict. Examples of such risks and uncertainties include, without limitation: difficulties, delays in or unanticipated events that may impact the timing and expected benefits of the rFactor 2 updates and/or related products and features, such as due to unexpected release delays. Factors other than those referred to above could also cause Motorsport Games’ results to differ materially from expected results. Additional factors that could cause actual results to differ materially from those expressed or implied in the forward-looking statements can be found in Motorsport Games’ filings with the Securities and Exchange Commission (the “SEC”), including its Annual Report on Form 10-K for the fiscal year ended December 31, 2021, its Quarterly Reports on Form 10-Q filed with the SEC during 2022, as well as in its subsequent filings with the SEC. Motorsport Games anticipates that subsequent events and developments may cause its plans, intentions and expectations to change. Motorsport Games assumes no obligation, and it specifically disclaims any intention or obligation, to update any forward-looking statements, whether as a result of new information, future events or otherwise, except as expressly required by law. Forward-looking statements speak only as of the date they are made and should not be relied upon as representing Motorsport Games’ plans and expectations as of any subsequent date. Additionally, the business and financial materials and any other statement or disclosure on, or made available through, Motorsport Games’ website or other websites referenced or linked to this press release shall not be incorporated by reference into this press release.

Website and Social Media Disclosure: 

Investors and others should note that we announce material financial information to our investors using our investor relations website (ir.motorsportgames.com), SEC filings, press releases, public conference calls and webcasts. We use these channels, as well as social media and blogs, to communicate with our investors and the public about our company and our products. It is possible that the information we post on our websites, social media and blogs could be deemed to be material information. Therefore, we encourage investors, the media and others interested in our company to review the information we post on the websites, social media channels and blogs, including the following (which list we will update from time to time on our investor relations website): 

The contents of these websites and social media channels are not part of, nor will they be incorporated by reference into, this press release. 

Press:  

ASTRSK PR 

motorsportgames@astrskpr.com